ADVENTURE GAMES FOR LANGUAGE LEARNING: Deconstructing the Design Process
This session presents the design processes, templates, and resources used to create two adventure games delivered in online/hybrid formats for Japanese and Chinese learners. The Japanese game introduces a well-known urban legend in Japan, Kuchisake Onna (Spit-mouthed Woman), and the Mandarin Chinese game adapts the classic Chinese folklore, Hua Pi (Painted Skin). Both games integrate authentic cultural historic values and practices, course materials, and unit-level learning objectives to engage students in contextualized language-focused quests. Participants will experience the games from the learner perspective (English version of the games will be available) in different delivery formats and explore ways of adapting the design in their ...