Recently Updated Experiences

Descriptors

Jun
2

2025 Project-Based Language Learning (PBLL) in Action Summer Institute

summer institute by Rachel Mamiya Hernandez & Betsy Gilliland
At various points in our lives, we each find ourselves immersed in experiences that move us in deeply powerful ways, inspiring intellectual change, personal transformation, and social action. Join us in exploring the use of project-based language learning (PBLL) as a framework for crafting compelling environments and experiences for language learners. During the 2025 NFLRC Summer Institute to be held at Yale University, participants will learn how to orchestrate rich, experiential language learning opportunities that draw on a diverse array of disciplines and how to develop a plan to research the effectiveness of their project design and teaching. Each participant ...
Jan
2

2025 Envisioning Project-Based Language Learning (PBLL) MOOC

online course
Envisioning Project-Based Language Learning (PBLL) is a MOOC designed as a 5-module open-enrollment self-study course for language educators beginning to learn about Project-Based Language Learning (PBLL). Successful learners will be able to describe essential features of high quality PBLL and to generate high-quality ideas for projects using the Product Square. A digital badge is available for candidates fulfilling course requirements. Registration and the content for this MOOC (massive open online course) are FREE Registration open: November 21, 2024 – April 30, 2025 Course open: January 2 – May 31, 2025 For more info or to register, visit our Envisioning PBLL webpage.
Envisioning Project-Based Language Learning MOOC logo
Nov
21

(CLT) Python Series (Levels 1, 2, 3) (3 sessions)

workshop by Richard Medina
REGISTER HERE (@hawaii.edu required) Presenter: Dr. Richard Medina, Associate Faculty Specialist in Human-Computer Interaction, UH Mānoa, Center for Language & Technology This series of three workshops introduces and demonstrates techniques for working with language data in Python scripts. Topics include basic structures such as variables, lists, and accessing data files. The series ends with an introduction to the Natural Language Toolkit (NLTK) and its usage in Python scripts. The goal of this series is to provide participants with an initial foundation into these topics for use in their own scholarly or academic work. Participation does not require prior experience with computer programming. ...
Nov
14

(CLT) Python Series (Levels 1, 2, 3) (3 sessions)

workshop by Richard Medina
REGISTER HERE (@hawaii.edu required) Presenter: Dr. Richard Medina, Associate Faculty Specialist in Human-Computer Interaction, UH Mānoa, Center for Language & Technology This series of three workshops introduces and demonstrates techniques for working with language data in Python scripts. Topics include basic structures such as variables, lists, and accessing data files. The series ends with an introduction to the Natural Language Toolkit (NLTK) and its usage in Python scripts. The goal of this series is to provide participants with an initial foundation into these topics for use in their own scholarly or academic work. Participation does not require prior experience with computer programming. ...
Nov
7

(CLT) Python Series (Levels 1, 2, 3) (3 sessions)

workshop by Richard Medina
REGISTER HERE (@hawaii.edu required) Presenter: Dr. Richard Medina, Associate Faculty Specialist in Human-Computer Interaction, UH Mānoa, Center for Language & Technology This series of three workshops introduces and demonstrates techniques for working with language data in Python scripts. Topics include basic structures such as variables, lists, and accessing data files. The series ends with an introduction to the Natural Language Toolkit (NLTK) and its usage in Python scripts. The goal of this series is to provide participants with an initial foundation into these topics for use in their own scholarly or academic work. Participation does not require prior experience with computer programming. ...
Oct
23

CLT’s Interactive Touchscreen Displays: Transforming instruction into engaging experiences

demo
REGISTER HERE (@hawaii.edu required) You’re invited to an exciting demonstration you won’t want to miss! The Center for Language & Technology (CLT) has recently acquired two state-of-the-art 86” interactive touchscreen displays. They are available for use in our spaces by faculty, staff, and graduate assistants in the College of Arts, Languages & Letters (CALL). Join us for an engaging training session highlighting Newline’s touch-screen display’s features for instructional settings. Interactive display technology is an intuitive and user-friendly solution that boosts content retention and elevates technology-enhanced instruction.
Oct
16

Leveraging Immersive Virtual Reality (IVR) to Enhance Public Speaking Skills

demo by Naiyi Xie Fincham & Leeseul, Park
REGISTER HERE (@hawaii.edu required) Facilitators: Dr. Naiyi Xie Fincham, CLT Assistant Faculty Specialist in Learning Design Leeseul Park, Tech Center Graduate Assistant, EALL PhD student This session presents an ongoing collaboration between the Center for Language Technology (CLT) and the Korean Flagship at UH Mānoa that utilizes a commercial Immersive Virtual Reality (IVR) app to foster public speaking skills in an advanced Korean course. To help students better prepare for their final course project—delivering a public speech in Korean at a live event—students in this pre-capstone Korean course use IVR to rehearse their speeches, receiving immediate personalized feedback on key performance metrics ...
Feb
12

Python Series Special Topic: Scripting Generative AI with Python

workshop by Richard Medina
Large Language Models (LLMs) provide an enormous resource of language material that can be accessed (or “prompted”) in a variety of ways. In this workshop Richard will demonstrate techniques for using Python scripts to interact with LLMs to retrieve many types of language content. Techniques to be covered include constructing and submitting prompts through a Python script and handling responses from the language model. Examples of using Python to generate example language material will be presented in detail. Familiarity with writing Python scripts would be useful but not necessary to benefit from the workshop. Some familiarity with using Large Language Models ...
Jan
19

Professional Development Series: Enhancing Course Content with Rich Interactions (3-session series)

workshop by Naiyi Xie Fincham & Rachel Mamiya Hernandez
Enhancing Course Content with Rich Interactions is a professional development series offered by the Center for Language & Technology. The main purpose of this series is to introduce faculty and graduate students in the College of Arts, Languages & Letters to principles of instructional design for world language and culture courses. They will learn skills and discover tools, such as generative AI, for creating and enhancing course content and students’ learning experiences with a variety of interactive activities. Designed primarily for language instructors, this year’s series comprises 3 in-person 75-minute sessions that will guide participants in exploring the features and ...
Nov
14

Python Series Special Topic: Multilingual Natural Language Processing with spaCy

workshop by Richard Medina
Familiarity with writing Python scripts would be useful but not necessary to benefit from the workshop. This workshop demonstrates the use of the spaCy (https://spacy.io/), a multilingual Python library for carrying out common natural language processing tasks. The session consists of a walkthrough of using spaCy for two or three illustrative NLP use cases. The objective is to provide a basic introduction to the library and how it can be used for many different tasks. This session is a special topic in the Programming Essentials for Studies in Human Language & Technology series.
Oct
26

Getting Started with Project-Based Language Learning (PBLL)

demo by Rachel Mamiya Hernandez
Project-Based Language Learning (PBLL) offers a framework for designing powerful, culturally contextualized experiences that create opportunities for learners to use their language to address real world needs that are personally meaningful to them. It engages learners in investigating, over an extended time, a complex real-world issue to benefit an authentic audience. This presentation will go through the basics of getting started with PBLL.
Apr
19

ADVENTURE GAMES FOR LANGUAGE LEARNING: Deconstructing the Design Process

demo by Naiyi Xie Fincham, Koyuki Mitani & Alexander Tang
This session presents the design processes, templates, and resources used to create two adventure games delivered in online/hybrid formats for Japanese and Chinese learners. The Japanese game introduces a well-known urban legend in Japan, Kuchisake Onna (Spit-mouthed Woman), and the Mandarin Chinese game adapts the classic Chinese folklore, Hua Pi (Painted Skin). Both games integrate authentic cultural historic values and practices, course materials, and unit-level learning objectives to engage students in contextualized language-focused quests. Participants will experience the games from the learner perspective (English version of the games will be available) in different delivery formats and explore ways of adapting the design in their ...